Kinect 3D Mapping

On February 8, 2011, in Kinect Dev, by Vlad Cazan

From the very beginning of this new Kinect scene, I always wanted to use the Kinect as a 3D camera and map a room in 3d space. Finally I have managed to figure out a great way to do this using OS X and a piece of open-source software called “Kinect RGB“. You can download the source or the precompiled binaries for Mac, Windows or Linux. The software consists of 3 things: A Kinect viewer with the option to filter the view, the actual 3d mapping program, and a people tracking prototype. With the 3d mapping program I was amazed how well it worked. At first moving the Kinect too quickly would blur the image, but smooth movements really worked well. Here is an image of my work:

These point files can be saved to any 3d mapping software and many different formats. It will be interesting to keep up with development and see how good the software gets.

I would also like to attach my Kinect to my robot in order to create a much more stable surface for even more precise movements.

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15 Responses to “Kinect 3D Mapping”

  1. […] It will be interesting to keep up with development and see how good the software gets.Source: Vlad Cazan Labs Tweet Tagged with: kinect • Mapping  If you enjoyed this article, please consider […]

  2. Avisha says:

    Hey Vlad, thanks for sharing!

    I’ve been trying to figure out a way to do 3D mapping with the kinect and recently came across the rgbdslam page, but their instructions seem to be only for Ubuntu.

    I am a bit of an amateur programmer, especially when it comes to working with a command line, but I would really like to get this up and running on my OS X machine.

    You say that it has precompiled binaries for Mac, but are they labeled as such? And is there anything that I would have to have installed on my system beforehand in order to get it to work?

    Thanks for the help!
    Avisha

  3. Avisha says:

    Yeah it seems like he didn’t re-do the binaries for version .6. Thanks for yours though!

    Although as of right now none of them are working, giving the error:
    Library not loaded: libOpenNI.dylib
    Referenced from: /Users/USER/Documents/*/rgbd-viewer.app/Contents/MacOS/../MacOS/libXnVNite.dylib
    Reason: no suitable image found. Did find:
    /usr/lib/libOpenNI.dylib: open() failed with errno=13

    I saw here: http://dev.pointclouds.org/issues/234
    that some people have gotten the same error based on permissions when installing OpenNI and Sensor patches, so I tried going and changing permissions on both of those folders / install.sh files and reinstalling, but so far i’ve still been getting the same error.

    Thanks for the help though!

  4. I am very interested in doing this, has anyone had any success in connecting to the Kinect For Windows (rather than the Xbox version) with the open source Kinect drivers?

    I have used the Microsoft SDK and it works within minutes, but have spent 5+ hours toying around with the open source drivers at still gotten nowhere.

  5. Prakash says:

    Hey am currently doing project on surveillance robot.So i came across Kinect and the 3D mapping,rgbslam and all those and began to search for it and found many information how does this actually works.Those filters using in it ect..
    I have installed Microsoft kinect SDK 2.5 but i couldnt find any app for 3D mapping.
    would you help me..

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